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Brakes

If a vehicle brake is applied, certain events are triggered. After an event is triggered adapted components are rotated. There are two kinds of events,

  • When hand brake is applied - S
  • When the brake pedal is applied - SPACE

Hand brake

On hand brake event the triggered the adapted component will rotate on the Z axis. To adapt name your component as fc_fbrake. Optionally you can choose a time for the script to wait in-between the rotation. For that add a suffix _ms(wait_time) (milliseconds). By default, the script uses 1 ms as wait time. Also if you need to tweak how much angle it changes you can do that by adding a suffix _az(angle). By default, the script uses 15.



Brake pedal

On the brake pedal event, the triggered the adapted component will rotate on the X axis. To adapt name your component as fc_rbrake. Optionally you can choose a time for the script to wait in-between the rotation. For that add a suffix _ms(wait_time) (milliseconds). By default, the script uses 1 ms as wait time. Also if you need to tweak how much angle it changes you can do that by adding a suffix _ax(angle). By default, the script uses 15.


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