This function allows the use of certain rotation values from other functions. For instance, the gun function rotates both vertically and horizontally. You might want to use just the horizontal rotation value for another component. With this, you can.
Name your component
fc_rot. Available options,
_x: Get X rotation from the function.
_y: Get Y rotation from the function.
_z: Get Z rotation from the function.
Note: You can use only one or all of them at the same time. You can also use a multiplier to increase or decrease the rotation speed by adding suffix
It’s gonna take the z rotation (horizontal) and use it for the rotator component. Note the key must be different for each component.
Not every function support this Rotator function. So let me know if you need any more. Currently supported functions,